InputSynchronizer๐Ÿ”—

Inherits: MultiplayerSynchronizer

There is currently no description for this class. Please help us by contributing one !

Properties๐Ÿ”—

bool

jetting

false

bool

skiing

false

Vector3

direction

Vector3

rotation

Queue

history

<unknown>

int

id

0

Methoden๐Ÿ”—

Dictionary

sample()

void

_physics_process(delta: float)

void

_unhandled_input(event: InputEvent)

void

_jump()

void

_throw(pressed: bool)

void

_primary(pressed: bool)

void

_cycle(shift: int)

void

_select(index: int)


Signals๐Ÿ”—

jump() ๐Ÿ”—

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primary(pressed: bool) ๐Ÿ”—

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secondary(pressed: bool) ๐Ÿ”—

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throw(pressed: bool) ๐Ÿ”—

There is currently no description for this signal. Please help us by contributing one!


cycle(shift: int) ๐Ÿ”—

There is currently no description for this signal. Please help us by contributing one!


select(index: int) ๐Ÿ”—

There is currently no description for this signal. Please help us by contributing one!


Eigenschaftsbeschreibungen๐Ÿ”—

bool jetting = false ๐Ÿ”—

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bool skiing = false ๐Ÿ”—

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Vector3 direction ๐Ÿ”—

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Vector3 rotation ๐Ÿ”—

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Queue history = <unknown> ๐Ÿ”—

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int id = 0 ๐Ÿ”—

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Methodenbeschreibungen๐Ÿ”—

Dictionary sample() ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _physics_process(delta: float) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _unhandled_input(event: InputEvent) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _jump() ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _throw(pressed: bool) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _primary(pressed: bool) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _cycle(shift: int) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!


void _select(index: int) ๐Ÿ”—

There is currently no description for this method. Please help us by contributing one!