InputSynchronizer🔗

Hérite: MultiplayerSynchronizer

There is currently no description for this class. Please help us by contributing one !

Propriétés🔗

bool

jetting

false

bool

skiing

false

Vector3

direction

Vector3

rotation

Queue

history

<unknown>

int

id

0

Méthodes🔗

Dictionary

sample()

void

_physics_process(delta: float)

void

_unhandled_input(event: InputEvent)

void

_jump()

void

_throw(pressed: bool)

void

_primary(pressed: bool)

void

_cycle(shift: int)

void

_select(index: int)


Signaux🔗

jump() 🔗

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primary(pressed: bool) 🔗

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secondary(pressed: bool) 🔗

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throw(pressed: bool) 🔗

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cycle(shift: int) 🔗

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select(index: int) 🔗

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Descriptions de propriété🔗

bool jetting = false 🔗

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bool skiing = false 🔗

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Vector3 direction 🔗

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Vector3 rotation 🔗

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Queue history = <unknown> 🔗

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int id = 0 🔗

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Descriptions de méthode🔗

Dictionary sample() 🔗

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void _physics_process(delta: float) 🔗

There is currently no description for this method. Please help us by contributing one!


void _unhandled_input(event: InputEvent) 🔗

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void _jump() 🔗

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void _throw(pressed: bool) 🔗

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void _primary(pressed: bool) 🔗

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void _cycle(shift: int) 🔗

There is currently no description for this method. Please help us by contributing one!


void _select(index: int) 🔗

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