Loadout🔗
Inherits: Resource
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Properties🔗
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Methoden🔗
void |
_init() |
_get(prop: StringName) |
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_set(prop: StringName, value: Variant) |
Eigenschaftsbeschreibungen🔗
There is currently no description for this property. Please help us by contributing one!
Array [PackedScene] weapons = [] 🔗
void @weapons_setter(value: Array [PackedScene])
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Methodenbeschreibungen🔗
void _init() 🔗
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There is currently no description for this method. Please help us by contributing one!
Variant _get(prop: StringName) 🔗
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bool _set(prop: StringName, value: Variant) 🔗
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