DeathmatchScoringComponent🔗
Inherits: Node
There is currently no description for this class. Please help us by contributing one !
Propiedades🔗
|
Métodos🔗
void |
_init(scoreboard: Scoreboard, players: Node) |
void |
|
void |
unregister(player: Player) |
void |
_on_player_killed(victim: Player, killer: int) |
Signals🔗
add_score(peer_id: int, score: Vector3i) 🔗
There is currently no description for this signal. Please help us by contributing one!
Property Descriptions🔗
Vector3i ON_KILL_SCORE = Vector3i(1, 0, 0) 🔗
There is currently no description for this property. Please help us by contributing one!
Method Descriptions🔗
void _init(scoreboard: Scoreboard, players: Node) 🔗
This method returns a new bound deathmatch scoring component to be added in tree.
void register(player: Player) 🔗
There is currently no description for this method. Please help us by contributing one!
void unregister(player: Player) 🔗
There is currently no description for this method. Please help us by contributing one!
void _on_player_killed(victim: Player, killer: int) 🔗
There is currently no description for this method. Please help us by contributing one!