Energy🔗
Inherits: Node
This class defines an Energy component for entities.
Propiedades🔗
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Métodos🔗
void |
Signals🔗
Emitted when value is changed (value > 0)
exhausted() 🔗
Emitted when value is exhausted (value == 0)
Property Descriptions🔗
The maximum energy value
void @value_setter(value: float)
The amount of energy left to consume
Wether the energy value should recharge over time based on charge_rate
The energy charge rate per second, expressed as a percentage of max_value
Method Descriptions🔗
There is currently no description for this method. Please help us by contributing one!