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sunder-docs
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  • MainMenu
  • Editar en Codeberg ¡Aprende a contribuir!

MainMenu🔗

Inherits: CanvasLayer

There is currently no description for this class. Please help us by contributing one !

Propiedades🔗

MultiplayerPanelContainer

multiplayer_panel

SettingsPanelContainer

settings_panel

PackedScene

demo_scene

Métodos🔗

Match

instantiate() static

void

_ready()

void

_on_demo_pressed()

void

_on_multiplayer_pressed()

void

_on_settings_pressed()

void

_on_main_menu_pressed()

void

_on_connected_to_server()


Signals🔗

host_pressed() 🔗

There is currently no description for this signal. Please help us by contributing one!


join_pressed() 🔗

There is currently no description for this signal. Please help us by contributing one!


Constants🔗

scene = <Object> 🔗

There is currently no description for this constant. Please help us by contributing one!


Property Descriptions🔗

MultiplayerPanelContainer multiplayer_panel 🔗

There is currently no description for this property. Please help us by contributing one!


SettingsPanelContainer settings_panel 🔗

There is currently no description for this property. Please help us by contributing one!


PackedScene demo_scene 🔗

There is currently no description for this property. Please help us by contributing one!


Method Descriptions🔗

Match instantiate() static 🔗

There is currently no description for this method. Please help us by contributing one!


void _ready() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_demo_pressed() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_multiplayer_pressed() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_settings_pressed() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_main_menu_pressed() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_connected_to_server() 🔗

There is currently no description for this method. Please help us by contributing one!

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