Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions.

Settings🔗

Inherits: Node

Wrapper around ConfigFile to manage game settings file.

Properties🔗

ConfigFile

_config_file

<unknown>

Methods🔗

void

_ready()

Variant

get_value(section: String, key: String, default: Variant = null)

void

set_value(section: String, key: String, value: Variant)

void

reset()

void

save()


Constants🔗

settings_path = "res://config/settings.cfg" 🔗

There is currently no description for this constant. Please help us by contributing one!

user_settings_path = "user://settings.cfg" 🔗

There is currently no description for this constant. Please help us by contributing one!


Property Descriptions🔗

ConfigFile _config_file = <unknown> 🔗

There is currently no description for this property. Please help us by contributing one!


Method Descriptions🔗

void _ready() 🔗

There is currently no description for this method. Please help us by contributing one!


Variant get_value(section: String, key: String, default: Variant = null) 🔗

There is currently no description for this method. Please help us by contributing one!


void set_value(section: String, key: String, value: Variant) 🔗

There is currently no description for this method. Please help us by contributing one!


void reset() 🔗

There is currently no description for this method. Please help us by contributing one!


void save() 🔗

There is currently no description for this method. Please help us by contributing one!