Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions.
See the stable version of this documentation page instead.
Trail3D🔗
Inherits: MeshInstance3D
There is currently no description for this class. Please help us by contributing one !
Propiedades🔗
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Métodos🔗
void |
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void |
_ready() |
void |
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void |
_update_lifespans(delta: float) |
void |
Property Descriptions🔗
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
float _scaling_acceleration = 0.5 🔗
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
Color _start_color = Color(1, 1, 1, 1) 🔗
There is currently no description for this property. Please help us by contributing one!
Color _end_color = Color(1, 1, 1, 1) 🔗
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
There is currently no description for this property. Please help us by contributing one!
Method Descriptions🔗
void _append_point() 🔗
There is currently no description for this method. Please help us by contributing one!
void _ready() 🔗
There is currently no description for this method. Please help us by contributing one!
There is currently no description for this method. Please help us by contributing one!
void _update_lifespans(delta: float) 🔗
There is currently no description for this method. Please help us by contributing one!
void _render_trail() 🔗
There is currently no description for this method. Please help us by contributing one!