Logotipo
  • Introducción

Referencia

  • Todas las clases
  • Nodos
    • ArcProjectile
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • AutomaticWeapon
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • ChainGun
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • ChainGunProjectile
      • Métodos
      • Method Descriptions
    • DeathmatchScoringComponent
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • DummyTarget
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Energy
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • ExplosiveDamage
      • Description
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • ExplosiveProjectile
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Flag
      • Propiedades
      • Métodos
      • Signals
      • Enumerations
      • Constants
      • Property Descriptions
      • Method Descriptions
    • FlagHolder
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • GrenadeLauncher
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • GrenadeLauncherProjectile
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • GrenadeLauncherProjectileExplosion
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Health
      • Propiedades
      • Métodos
      • Signals
      • Enumerations
      • Property Descriptions
      • Method Descriptions
    • HostPanel
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • HUD
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • IFF
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • InputSynchronizer
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • Inventory
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Jetpack
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • JoinPanel
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • MainMenu
      • Propiedades
      • Métodos
      • Signals
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Match
      • Propiedades
      • Métodos
      • Signals
      • Enumerations
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Multiplayer
      • Propiedades
      • Métodos
      • Signals
      • Enumerations
      • Property Descriptions
      • Method Descriptions
    • MultiplayerPanelContainer
      • Propiedades
      • Métodos
      • Signals
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Network
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • OldInventory
      • Propiedades
      • Métodos
      • Signals
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Ping
      • Description
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • PingLabel
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Player
      • Propiedades
      • Métodos
      • Signals
      • Constants
      • Property Descriptions
      • Method Descriptions
    • ProfilePanel
      • Propiedades
      • Property Descriptions
    • ProgressBar3D
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • Projectile
      • Propiedades
      • Métodos
      • Constants
      • Property Descriptions
      • Method Descriptions
    • RabbitScoringComponent
      • Propiedades
      • Métodos
      • Signals
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Scoreboard
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • ScorePanel
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • ScorePanelEntry
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Settings
      • Propiedades
      • Métodos
      • Constants
      • Property Descriptions
      • Method Descriptions
    • SettingsPanelContainer
      • Métodos
      • Signals
      • Method Descriptions
    • Singleplayer
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • SpaceGun
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • SpaceGunProjectile
    • SpaceGunProjectileExplosion
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Trail3D
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Waypoint3D
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • Weapon
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
  • Recursos
    • Item
      • Propiedades
      • Property Descriptions
    • ItemStorage
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Loadout
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • MapSpawns
      • Propiedades
      • Property Descriptions
    • Mode
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Modes
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Profile
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Teams
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
  • Otros objetos
    • LogMultiplayer
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • MotionPack
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • MotionService
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • MultiplayerMatchExtension
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • OldQueue
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
    • Ping.PingInfo
      • Propiedades
      • Métodos
      • Constants
      • Property Descriptions
      • Method Descriptions
    • Team
      • Propiedades
      • Métodos
      • Signals
      • Property Descriptions
      • Method Descriptions
    • Trail3D.PointData
      • Propiedades
      • Property Descriptions
  • Tipos de variante
    • Map
      • Propiedades
      • Métodos
      • Property Descriptions
      • Method Descriptions
sunder-docs
  • Todas las clases
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Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions.

See the stable version of this documentation page instead.

Todas las clases🔗

Nodos🔗

  • ArcProjectile
  • AutomaticWeapon
  • ChainGun
  • ChainGunProjectile
  • DeathmatchScoringComponent
  • DummyTarget
  • Energy
  • ExplosiveDamage
  • ExplosiveProjectile
  • Flag
  • FlagHolder
  • GrenadeLauncher
  • GrenadeLauncherProjectile
  • GrenadeLauncherProjectileExplosion
  • Health
  • HostPanel
  • HUD
  • IFF
  • InputSynchronizer
  • Inventory
  • Jetpack
  • JoinPanel
  • MainMenu
  • Match
  • Multiplayer
  • MultiplayerPanelContainer
  • Network
  • OldInventory
  • Ping
  • PingLabel
  • Player
  • ProfilePanel
  • ProgressBar3D
  • Projectile
  • RabbitScoringComponent
  • Scoreboard
  • ScorePanel
  • ScorePanelEntry
  • Settings
  • SettingsPanelContainer
  • Singleplayer
  • SpaceGun
  • SpaceGunProjectile
  • SpaceGunProjectileExplosion
  • Trail3D
  • Waypoint3D
  • Weapon

Recursos🔗

  • Item
  • ItemStorage
  • Loadout
  • MapSpawns
  • Mode
  • Modes
  • Profile
  • Teams

Otros objetos🔗

  • LogMultiplayer
  • MotionPack
  • MotionService
  • MultiplayerMatchExtension
  • OldQueue
  • Ping.PingInfo
  • Team
  • Trail3D.PointData

Tipos de variante🔗

  • Map
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