Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions.

SpaceGun🔗

Hérite: Weapon 🡲 Node3D

This class defines a SpaceGun.

Propriétés🔗

PackedScene

_PROJECTILE

float

inheritance

1.0

Méthodes🔗

void

_on_triggered()

void

_on_visibility_changed()


Descriptions de propriété🔗

PackedScene _PROJECTILE 🔗

There is currently no description for this property. Please help us by contributing one!


float inheritance = 1.0 🔗

Le facteur de vitesse du propriétaire de cette Weapon hérité par ce Projectile.


Descriptions de méthode🔗

void _on_triggered() 🔗

There is currently no description for this method. Please help us by contributing one!


void _on_visibility_changed() 🔗

There is currently no description for this method. Please help us by contributing one!